Day 16: Debunking 4 Tenacious Educational Programming Myths for Better Teaching Outcomes
Why Learning Styles, Learning Pyramid, Geek Gene, and Good at math = Good programmer are misconceptions?
Why Learning Styles, Learning Pyramid, Geek Gene, and Good at math = Good programmer are misconceptions?
Today, we talk about one of the biggest fears of teachers using Participatory Live Coding: Making mistakes. Spoiler Alert: not only is it okay to make mistakes, but they are also an excellent opportunity for teaching. We also discuss another way to engage students when teaching with Participatory Live Coding.
Today, we have two more tips about this teaching technique for programming. We will focus on our lesson plan, when and how we can improvise to avoid losing track, and how to use diagrams.
Teaching with participatory live coding can make it difficult to know whether people are following along or unable to code due to ongoing issues that haven’t been fixed. One way to check with your learners is to give different ways to indicate their status, so our today’s tip is Get real-time feedback and provide immediate help.
It is essential that all learners can see the code and the output of the screen because they have to copy exactly what you have typed. Today, we will look at how to use the screen(s) wisely.